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Golem, Libreum

Libreum Golem CR 4

As if sent askitter by an unseen gust of wind, the books in the library are thrown from their shelves. Some twirl about, airborne with pages fluttering back-and-forth, while others fall, bounce, and flip across the ground as if being pushed by an unseen force. Within moments the tomes pile, slam, and organize themselves into a haphazard stack that vaguely resembles a short humanoid form.

XP 1,200
CN Medium construct
Init +8; Senses darkvision 60 ft.

low-light vision; Perception +0

DEFENSE

AC 22, touch 14, flat-footed 18, (+4 Dex, +8 natural)
hp 47 (5d10+20)
Fort +1, Ref +5, Will +1; DR 5/—; Immune construct traits, magic (except for fire damage
Weaknesses vulnerability to fire

OFFENSE

Speed 30 ft
Melee 3 slams with bookbindings +5 (1d4 bludgeoning)
Special Attacks flurry of pages

TACTICS

During Combat A golem liberum uses its flurry of pages on the nearest target and unleashes slams while distracting enemies with the special ability (moving it to the opponent dealing the most damage).

STATISTICS

Str 10, Dex 18, Con —, Int —, Wis 10, Cha 1
Base Atk +5; CMB +5; CMD 19
Feats Improved Initiative B
Languages Common, polyglot (can understand 2d4 random languages); cannot speak

SPECIAL ABILITIES

Flurry of Pages (Su)

As a full round action, a golem liberum can cause pages to tear from the many tomes that comprise its body and send them in a fluttery flurry towards any target within 60 feet.

The flurry of pages causes hundreds of tiny paper-cuts to its target dealing 1 point of bleed damage (DC 20 Reflex negates).

The flurry of pages also obscures the targets vision causing them to react as if dazzled (DC 25 Will negates). A golem liberum can have only one active flurry at a time, but may move the effect to another target within 30 feet of the first affected target as a swift action.

ECOLOGY

Environment any (preferably a library)
Organization solitary, pair, troop (3-8)
Treasure standard + 1d6 random scrolls containing 1st- or 2nd-level arcane spells

These lesser versions of book golems are created by thriftier mages, the results of some experimentation to create intelligent constructs. Though they failed in their stated goal, the being wrought forth has its uses and is often paired with its more powerful counterpart.

CONSTRUCTION REQUIREMENTS

As a book golem.

Feats Craft Construct, bull’s strength, geas/quest; Special creator must be caster level 6th; Skill Check(s) Craft (leather) or Heal DC 16; Cost 6,500 gp

Section 15: Copyright Notice

Aventyr Bestiary © 2017 AAW GAMES LLC Authors Mike Myler, Jonathan G. Nelson Developers, Michael Allen, Curtis Baum, Wolfgang Baur, Brian Berg, Adam Daigle, Jeffrey Gomez, Joshua Gullion, Jacob Kellogg, Jared Jeanquart, Juan Lucha, Justin Andrew Mason, Jonathan McAnulty, Michael McCarthy, Raven Mimura, Brian Wiborg Monster, Will Myers, Mike Myler, Jason Nelson, Jonathan G. Nelson, Owen K.C. Stephens, Colin Stricklin, Cory Vickruck, Stephen Yeardley Jonathan G. Nelson