Doorwarden

Doorwarden CR 5

XP 2,400
N Large construct
Init 0; Senses low-light vision, see invisibility; Perception +9

DEFENSE

AC 20, touch 10, flat-footed 20 (+8 natural, +2 shield)
hp 63 (6d10+30)
Fort +2, Ref +2, Will +5
DR 5/bludgeoning
Immune construct traits

OFFENSE

Speed 20 ft
Melee longsword +12/+7 (2d6+6/19-20) or heavy steel shield +12/+7 (1d10+6)
Space 10 ft., Reach 10 ft.

STATISTICS

Str 22, Dex 11, Con -, Int 10, Wis 17, Cha 14
Base Atk +6; CMB +13 (+15 bull rush), CMD 23 (25 vs. bull rush)
Feats Power Attack, Improved Bull Rush, Improved Shield Bash
Skills Intimidate +8, Perception +9
Languages Elven
Equipment large longsword, large heavy steel shield

SPECIAL ABILITIES

Imitate Door (Ex)

The Door Warden can stand perfectly still and appear to be a mundane door. A successful DC 25 perception check can see through this ruse. A Door Warden can take no actions while pretending to be a door.

Shield Block (Ex)

Whenever an adjacent creature makes a melee attack against the Doorwarden, the Doorwarden can make a bull rush as an immediate action against that creature. The Door Warden must have its shield equipped to perform this.

Slam Doors (Ex)

As a full-round action a Doorwarden can make two attacks with its shield at its full attack bonus against a single creature within its reach. If both attacks hit, it grabs the target.

Section 15: Copyright Notice
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