Cryptguard

This elegantly sculpted marble statue depicts a winged woman dressed in flowing robes, but with a raven’s skull for a head.

Cryptguard CR 9

XP 6,400
N Medium construct
Init +3; Senses darkvision 60 ft., low-light vision; Perception +1
Aura consecration (30 ft., DC 12)

DEFENSE

AC 23, touch 13, flat-footed 20 (+3 Dex, +10 natural)
hp 111 (14d10+34)
Fort +4, Ref +7, Will +5
DR 10/adamantine; Immune construct traits

OFFENSE

Speed 30 ft.
Melee 2 slams +21 (2d6+10)
Special Attacks sanctification

STATISTICS

Str 25, Dex 17, Con —, Int —, Wis 12, Cha 1
Base Atk +14; CMB +21; CMD 34
Feats ToughnessB
Skills Perception +1, Stealth +0 (+8 when freezing); Racial Modifiers +8 Stealth when freezing
SQ freeze (statue), powerful blows (slam), spirit touch

SPECIAL ABILITIES

Consecration Aura (Su)

Cryptguards emit a 30-foot aura of consecration. Undead cannot be summoned or created within this area, and existing undead take a –2 penalty on attack rolls, damage rolls, and saving throws within this area. Additionally, the DC to resist positive channeled energy in the area increases by 2, which stacks with the effects from the consecration auras of other cryptguards to a maximum increase of 6.

Sanctification (Su)

A corporeal creature slain by a cryptguard cannot be transformed into an undead creature unless the body is allowed to lie in state for a minimum of 24 hours in an area under the effects of a desecrate or an unhallow spell. If an undead creature destroyed by a cryptguard has an ability that allows it to reform (such as a ghost’s rejuvenation or a vampire’s incapacitation), this reformation is delayed by a number of days equal to the cryptguard’s Hit Dice (14 days for the typical cryptguard).

Spirit Touch (Su)

A cryptguard’s slam attacks have the ghost touch weapon special ability.

ECOLOGY

Environment any
Organization solitary, pair, or gang (3–6)
Treasure none

Cryptguards act as a first line of defense against the menace of the dead rising from their graves. Cryptguards stand ever-vigilant in tombs, graveyards, and sepulchers, ensuring that the bodies and souls of the departed do not return to unlife to menace the living.

Cryptguards stand over 7 feet tall and weigh approximately 1,000 pounds.

Cryptguard Construction

A cryptguard is carved from 1,200 pounds of consecrated marble that costs 3,500 gp.

CL 12th; Price 46,500 gp

CONSTRUCTION REQUIREMENTS

Feats Craft Construct; Spells animate object, consecrate, disrupting weapon, geas/quest, and planar ally; Special creator must be caster level 12th; Skill Check(s) Craft (sculpture) DC 20; Cost 25,000 gp

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.

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