Moving with the fluid grace of a predatory animal, this large robot’s sports an array of dangerous weaponry.
Commando Construct CR 9
AC 28, touch 14, flat-footed 23 (+5 Dex, +14 natural, –1 size)
hp 110 (10d12+45)
Fort +5, Ref +8, Will +3
Defensive Abilities hardness 10; Immune construct traits; Resist acid 5, cold 5, fire 15
Weaknesses vulnerable to critical hits, vulnerable to electricity
Speed 30 ft., burrow 20 ft., climb 30 ft., fly 10 ft. (clumsy), swim 20 ft.
Melee integrated drill +17 (1d6+7), integrated laser torch +16 touch (1d6 fire), slam +16 (1d6+7 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks breath weapon (30-ft. cone, 3d6 acid plus poison, Reflex DC 15 half, usable every 1d4 rounds), energized alacrity, energy attacks (acid), knockout strike
Str 24, Dex 20, Con —, Int 15, Wis 11, Cha 5
Base Atk +10; CMB +18 (+22 grapple); CMD 33
Feats Acrobatic Steps, Dodge B, Great Fortitude, Improved Great Fortitude, Mobility B, Nimble Moves, Power Attack B, Weapon Focus (drill)
Skills Acrobatics +8, Climb +15, Fly +5, Knowledge (engineering) +19, Knowledge (nature) +19, Perception +13, Swim +15; Racial Modifiers +4 Knowledge (engineering), +4 Knowledge (nature)
SQ reprogram terrain, tactical awareness, technological wonders, terraform
Organization solitary, pair, or team (3–10)
Commando constructs are elite fighting machines that often operate alone or in small squads. Although they are skilled combatants, these constructs can handle a variety of clandestine activities, including assassination, infiltration, kidnapping, and sabotage. They are most often found wandering or under the service of a local warlord.
The commando construct presented here is built using a terraformer robot as the base creature.
Pathfinder Campaign Setting: Construct Handbook © 2018, Paizo Inc.; Authors: Brian Duckwitz, Andrew Hoskins, Nathan King, Kris Leonard, Luis Loza, Adrian Ng, Tom Phillips, Alex Riggs, and Nicholas Wasko.