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Colossus, Stone

This immense stone figure appears to be a keep that uprooted itself and went for a walk.

Stone Colossus CR 19/MR 7

XP 204,800
N Colossal construct (colossus, Mythic)
Init +11M; Senses darkvision 60 ft., low-light vision; Perception +11; Aura selective antimagic aura (30 ft.)

DEFENSE

AC 31, touch 2, flat-footed 31 (+29 natural, –8 size)
hp 265 (21d10+150)
Fort +7, Ref +7, Will +7
DR 10/epic; Immune construct traits

OFFENSE

Speed 40 ft.
Melee 2 slams +32 (3d10+19/19–20) or stomp +32 (6d10+28 plus pinning stomp) Ranged light ballista +13 (3d8/×3)
Space 30 ft.; Reach 30 ft.
Special Attacks Mythic Power (7/day, Surge +1d10), Mythic quickening, pinning stomp
Spell-Like Abilities (CL 15th; concentration +16)

3/daywall of stone (DC 16)
1/dayrepulsion (DC 17)

STATISTICS

Str 48, Dex 11, Con —, Int 5, Wis 10, Cha 7
Base Atk +21; CMB +48 (+53 sunder); CMD 60 (65 vs. sunder)
Feats Cleave, Deadly AimM, Great Cleave, Improved Critical (slam), Improved InitiativeM, Improved SunderM, Improved Vital Strike, Point-Blank ShotM, Power Attack, Precise Shot, Vital Strike
Skills Intimidate +11, Perception +11
Languages Common
SQ alternate form, movable keep, Mythic creation, Mythic resilience, self repair, siege tower

SPECIAL ABILITIES

Alternate Form (Ex)

A stone colossus can take the form of a small keep as a full-round action. Its DR increases to 20/epic, and it gains fast healing 10. While in this form, the colossus cannot make melee attacks.

Movable Keep (Ex)

In either form, a stone colossus holds up to 12 Medium creatures. Those on its ramparts gain cover. Any inside when it’s destroyed take 3d10+20 points of damage.

Selective Antimagic Aura (Su)

Spells with the earth or force descriptor or that transmute or manipulate earth or stone are unaffected by this field.

Self Repair (Ex)

A stone colossus can expend one use of Mythic Power as a swift action to gain fast healing 20 for 5 rounds.

Siege Tower (Ex)

A stone colossus’s ballistae don’t provoke attacks of opportunity, and they reload themselves at the start of the colossus’s turn.

ECOLOGY

Environment any land
Organization solitary or mobile fortification (1 plus 6–12 Medium humanoid archers)
Treasure none

Standing 70 feet tall and weighing 300 tons, a stone colossus is a walking fortress.

Stone Colossus Construction

The body of a stone colossus costs 40,000 gp.

CL 15th; Price 300,000 gp

CONSTRUCTION REQUIREMENTS

Feats Craft Construct, Mythic Crafter, Mythic Rank or tier 8, antimagic field, mage’s magnificent mansion, make whole, wall of stone, wish; Skill(s) Craft (stonemasonry) DC 30; Cost 170,000 gp

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.