Clockwork Soldier, Enlightened

This armored clockwork being moves with an uncanny intentionality, patiently evaluating the situation.

Enlightened Construct Clockwork Soldier CR 8

XP 4,800
NE Medium construct (augmented, clockwork)
Init +6; Senses darkvision 60 ft., lifesense 60 ft., low-light vision; Perception +0

DEFENSE

AC 20, touch 14, flat-footed 16 (+2 Dex, +2 dodge, +6 natural)
hp 64 (8d10+20)
Fort +2, Ref +6, Will +2; +4 vs. enchantments; DR 5/adamantine; Immune construct traits
Weaknesses susceptible to mind-affecting effects, vulnerable to electricity

OFFENSE

Speed 30 ft.
Melee +1 halberd +18/+13 (1d10+13/×3)
Special Attacks latch
Spell-like Abilities (CL 8th, concentration +10)

4/day—mind thrust IV (DC 15)
3/day—mind probe (DC 16), mindlink (DC 13), telekinesis (DC 17)
1/day—mental block (DC 14)

STATISTICS

Str 28, Dex 15, Con —, Int 15, Wis 11, Cha 10
Base Atk +8; CMB +17 (+19 disarm); CMD 31 (33 vs. disarm)
Feats Cleave, Combat Casting, Combat Reflexes, Improved Initiative B, Lightning Reflexes B, Power Attack
Skills Intimidate +8, Knowledge (arcana) +10, Perception +8, Spellcraft +10
SQ artificial soul, efficient winding, phrenic stone, proficient, standby, swift reactions
Languages Aklo, Common; telepathy 100 ft.

ECOLOGY

Environment any
Organization solitary, pair, trio, troop (3–8), or company (9–12 plus 1–4 clockwork servants)
Treasure standard (+1 halberd, other treasure)

Infused with powerful psychic energy, enlightened constructs have access to strange and deadly mental powers. Highly intelligent and secretive, these constructs typically serve as henchmen to powerful psychics or sorcerous cabals.

The sample enlightened construct above uses a clockwork soldier as the base creature.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Construct Handbook © 2018, Paizo Inc.; Authors: Brian Duckwitz, Andrew Hoskins, Nathan King, Kris Leonard, Luis Loza, Adrian Ng, Tom Phillips, Alex Riggs, and Nicholas Wasko.

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