Clockwork Goblin

Clockwork Goblin CR 3

XP 800
N Small construct (clockwork)
Init +6; Senses darkvision 60 ft., low-light vision; Perception +0


AC 16, touch 15, flat-footed 12 (+2 Dex, +2 dodge, +1 natural, +1 size)
hp 32 (4d10+10)
Fort +1, Ref +5, Will +1
Immune construct traits; Resist fire 5
Weaknesses vulnerable to electricity


Speed 30 ft.
Melee dogslicer +10 (1d4+5)
Special Attacks integrated dogslicer, searing eyebeam


Str 20, Dex 14, Con —, Int —, Wis 11, Cha 1
Base Atk +4; CMB +8; CMD 22
Feats Improved InitiativeB, Lightning ReflexesB
SQ difficult to create, swift reactions, unstable creation, winding


Integrated Dogslicer (Ex)

One of a clockwork goblin’s arms ends in an integrated dogslicer. This weapon cannot be disarmed, sundered, or removed. Some models of clockwork goblin sport an integrated horsechopper instead.

Searing Eyebeam (Su)

Once every 1d4 rounds, as a free action, a clockwork goblin can unleash a fiery beam from its eyes at a target within 20 feet as a ranged touch attack.

This beam deals 2d6 points of fire damage, and a creature struck must succeed at a DC 14 Reflex save or catch fire. The save DC is Constitution-based.

Unstable Construction (Ex)

Due to its shoddy and slapdash construction, a clockwork goblin stays wound for only 12 hours per winding. In addition, when a clockwork goblin’s hit points are reduced to 0, the creature bursts into an explosion of shrapnel and flames that deals 1d6 points of slashing damage plus 2d6 points of fire damage to creatures within 5 feet. A target that succeeds at a DC 14 Reflex save takes half the damage.

This save is Constitution-based.


Environment any
Organization solitary, pair, or gang (3–6)
Treasure none

Haphazard in its creation, this mechanical creature has the shape of a goblin wielding a dogslicer.

A clockwork goblin is an amalgamation of clockwork gears, shoddy craftsmanship, and fiery destruction.

Amateur clockwork engineers practicing their craft or learning a new skill are responsible for the creation of many clockwork goblins. Many of these creations result in failure, though a rare few attain a semblance of functionality. Clockwork goblins are about 3 feet tall and weigh a little over 100 pounds.


Though their appearance makes them seem rushed, the creation of a clockwork goblin still requires a certain degree of technique and finesse. The creator of a clockwork goblin must start with clockwork pieces worth 750 gp.


CL 12th; Price 9,250 gp

Feats Craft Construct; Spells burning hands, geas/quest; Caster Level 12th; Skill Check(s) Craft (clockwork) DC 20; Cost 5,000 gp

Section 15: Copyright Notice

Mechanical Monsters © 2023, Legendary Games; Authors: Jason Nelson, Tom Phillips, Mike D. Welham, Matt Goodall, Alex Riggs, Matt Daley.

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