Amber Unicorn[3pp]

Amber Unicorn CR 4 (XP 800)

CE Large construct
Init +5; Senses darkvision 60 ft., low-light vision, scent; Perception +10
Aura magic circle against evil

DEFENSE

AC 19, touch 14, flat-footed 14; (+5 Dex, +5 natural, –1 size; +2 deflection vs. evil)
hp 52 (4d10+30)
Fort +4, Ref +9, Will +6; +2 resistance vs. evil
Defensive Abilities amber composition, anathema of movement (+4), hardness 4; Immune charm, compulsion, construct traits, poison

Weaknesses trapped in amber

OFFENSE

Speed 60 ft.
Melee gore +8 (1d8+6), 2 hooves +5 (1d3+3)
Space 10 ft.; Reach 5 ft.
Special Attacks adhesive (DC 18), moving engulf (DC 18, powerful charge (gore, 2d8+12)
Spell-Like Abilities (CL 9th)

At willdetect evil (as free action), light
3/daycure light wounds
1/daycure moderate wounds, greater teleport (within its forest territory), neutralize poison (DC 21)

TACTICS

Before Combat This creature seeks to appear to be a unique living unicorn enticing people to approach it so it can line up a devastating charge attack. It may even due so using its teleport spell-like ability.

During Combat This creature prefers to use its powerful charge in combination with its moving engulf attack.

Morale Once this creature has a victim inside it, it often runs or teleports away so that it can consume its victims rather than risk being injured, but until it does pin a victim it fights fearlessly.

STATISTICS

Str 22, Dex 21, Con -, Int 11, Wis 21, Cha 24
Base Atk +4; CMB +11; CMD 26 (30 vs. trip)
Feats Multiattack, Weapon Focus (horn)
Skills Acrobatics +8, Perception +10, Stealth +8, Survival +7 (+10 in forests); Racial Modifiers +3 Survival in forests, +4 Stealth
Languages Common, Sylvan
SQ magical strike, wild empathy +17

SPECIAL ABILITIES

Magic Circle Against Evil (Su)

This ability continually duplicates the effect of the spell. The unicorn cannot suppress this ability.

Magical Strike (Su)

A amber unicorn’s gore attack is treated as a magic good weapon for the purposes of damage reduction.

Wild Empathy (Ex)

This works like the druid’s wild empathy class feature, except the unicorn has a +6 racial bonus on the check.

Section 15: Copyright Notice

Pathways Bestiary (c) 2017, Rite Publishing LLC.; Author: Steven D. Russell.

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