This lumbering turtle is the size of a house; its head features a powerful, razor-sharp beak.
Giant Snapping Turtle CR 9
Str 32, Dex 6, Con 21, Int 1, Wis 13, Cha 6
Base Atk +8; CMB +23 (+27 grapple); CMD 31 (35 vs. trip)
Feats Improved Initiative, Iron Will, Lunge, Skill Focus (Perception), Toughness, Weapon Focus (bite)
Skills Perception +21, Swim +19; Racial Modifiers +8 Swim
SQ armored stomach, hold breath, shell
A giant snapping turtle’s body is difficult to cut through—its stomach gains a +4 bonus to its AC and has double the normal hit points when determining the success of a creature attempting to cut its way free.
As a move action, a snapping turtle can pull its extremities and head into its shell. It cannot move or attack as long as it remains in this state, but its armor bonus from natural armor increases by +4 as long as it does.
Environment temperate or warm water or shore
Organization solitary or band (2–5)
Giant snapping turtles typically grow to diameters of about 35 feet and weigh 20,000 pounds.
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.