Rat, Diseased


Diseased Rat CR 1/3

XP 135
N Tiny animal
Init +2; Senses low-light vision, scent; Perception +1

DEFENSE

AC 10, touch 10, flat-footed 10 (-2 blinded, +2 size)
hp 4 (1d8)
Fort +2, Ref +4, Will +1

OFFENSE

Speed 5 ft., climb 5 ft., swim 5 ft.
Melee bite +4 (1d3–4 plus disease)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks disease

STATISTICS

Str 2, Dex 15, Con 11, Int 2, Wis 13, Cha 2
Base Atk +0; CMB +0; CMD 6 (10 vs. trip)
Feats Weapon Finesse
Skills Climb +6, Stealth +14, Swim +6; Racial Modifiers +4 Stealth
SQ blinded

SPECIAL ABILITIES

Disease (Su)

Vorel’s Phage: Disease—contact; save Fort DC 10; onset 1 day; frequency 1/day; effect 1d4 Cha damage and 1d4 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.

ECOLOGY

Environment any temperate
Organization solitary, pair, nest (3–12), or plague (13–100)
Treasure none

Fecund and secretive, rats are omnivorous rodents that particularly thrive in urban areas.

Section 15: Copyright Notice
– Pathfinder 2: The Skinsaw Murders
Pathfinder 2: The Skinsaw Murders. Copyright 2007, Paizo Publishing LLC. Author: Richard Pett.
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