Mythic Megalania

Mythic Megalania CR 8/MR 3

XP 4,800
N Huge animal (mythic)
Init +1; Senses low-light vision, scent; Perception +10


AC 24, touch 9, flat-footed 23 (+1 Dex, +15 natural, –2 size)
hp 109 (10d8+64)
Fort +11, Ref +8, Will +7
DR 5/epic


Speed 30 ft., swim 30 ft.
Melee bite +16 (2d8+13 plus grab and poison)
Space 15 ft.; Reach 10 ft.
Special Attacks mythic power (3/day, surge +1d6), swallow whole (2d8+12 bludgeoning damage plus 1d6 acid damage, AC 17, 20 hp), vitriolic digestion


Str 29, Dex 13, Con 19, Int 2, Wis 14, Cha 6
Base Atk +7; CMB +18; CMD 29 (33 vs. trip)
Feats Iron Will, Lunge, Skill Focus (Perception), Skill Focus (Stealth), Weapon Focus (bite)
Skills Climb +13, Perception +10, Stealth +10 (+14 in rocks or undergrowth), Swim +17; Racial Modifiers +4 Stealth (+8 in rocks or undergrowth)
SQ burst of activity, sunbather


Burst of Activitiy (Ex)

Once per round, as an immediate action, the mythic megalania can expend one use of mythic power in order to take a full round’s worth of actions.

Poison (Ex)

Bite; save Fort DC 19; frequency 1/round for 6 rounds; effect 1d6 Dex damage and 2d6 bleed damage; cure 2 consecutive saves.

Sunbather (Ex)

A mythic megalania can store energy be basking in the sun. For each hour that it spends resting in direct sunlight, it gains 1 use of mythic power. It can gain more mythic power in this way than its usual maximum, up to a total of 6 uses of mythic power at any given time. Extra uses of mythic power are lost the next time the mythic megalania rests and regains its daily uses of mythic power.

Vitriolic Digestion (Ex)

A mythic megalania’s stomach produces powerful acids, which damage creatures inside it, produce toxic fumes, and toughen the lining of its stomach. Its swallow whole ability deals an additional 1d6 points of acid damage each round, and the amount of damage required to cut free of its stomach increases by 10. Additionally, whenever a creature begins its turn swallowed by the mythic megalania, it must succeed on a DC 19 Fortitude save or be nauseated for one round. The saving throw DC is Constitution-based.


Environment warm forests or plains
Organization solitary, pair, or pack (3–12)
Treasure none

This gigantic lizard has short but powerful limbs, a muscular tail, and a spiny crest that runs the length of its body.

Within the vast and remote plateaus, mountain valleys, and islands of a fantasy Asia, many “lost worlds” remain where prehistoric creatures or their scarcely changed descendants still hunt and rule. These savage specimens are typically dangerous and deadly, especially to those more used to dealing with their smaller or more common cousins.

The immense megalania is often mistaken for a dragon or dinosaur, and the lizard’s aggressive attitude and deep, rumbling roars only encourage such misidentifications. Large enough to catch and eat rhinos and elephants, a megalania prefers hunting much smaller prey that it can gulp down in one greedy swallow. Humanoids are among its favorite meals.

A megalania is 20 feet long and weighs 2,000 pounds.

Section 15: Copyright Notice

Asian Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Robert J. Grady, Andrew Ha, Gord Henderson, Thurston Hillman, Aurélien Lainé, Jeff Lee, Alex Riggs, Loren Sieg, Mike Welham.

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