This stout, serpentine creature’s body ripples with muscle. Jagged fangs line its broad, powerful jaws.

Gallerok CR 2

XP 600
N Large animal
Init +6; Senses blindsight 60 ft., low-light vision; Perception +4


AC 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)
hp 19 (3d8+6)
Fort +5, Ref +5, Will +1


Speed 30 ft., climb 20 ft.
Melee bite +4 (1d6+4 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (1d6+4)


Str 16, Dex 14, Con 15, Int 1, Wis 10, Cha 5
Base Atk +2; CMB +6 (+10 grapple); CMD 18
Feats Improved Initiative, Skill Focus (Stealth)
Skills Climb +11, Perception +4, Stealth +10; Racial Modifiers +4 Stealth
SQ glide


Glide (Ex)

A gallerok takes no damage from falls, as if under the effect of feather fall, but this ability is non-magical. In addition, it can move up to 5 feet in any horizontal direction for every 1 foot it falls, at a speed of 60 feet per round. It cannot use this ability to gain height, merely to coast in other directions as it falls.


Environment any underground
Organization solitary, pair, or coil (3–6)
Treasure incidental

Distant cousins of so-called glass lizards, galleroks appear to be stout-bodied serpents. These descendants of crocodilian reptiles long ago shed their legs to more easily navigate the confines of the Deeplands. They still retain powerful shoulders and hips, however, allowing them to flatten their bodies and glide for long distances, crossing underground chasms and swooping on prey from above.

Galleroks are primarily ambush hunters. One drow-sized meal can sate a creature for weeks, but just before nesting, a mother gorges herself so she can lay eggs and guard her brood without sleeping or hunting—for 6 months.

Most Deeplands residents believe that galleroks are a legacy of the long-fallen xulgath empire, where they served as guard animals. Many troglodyte tribes still keep some of the otherwise antisocial serpents to protect their territory or help hunt more dangerous beasts.

The average gallerok measures 12 feet long and weighs 1,000 pounds.

Gallerok Animal Companions

Starting Statistics: Size Medium; Speed 30 ft., climb 20 ft.; AC +2 natural armor; Attack bite (1d4); Ability Scores Str 12, Dex 16, Con 13, Int 1, Wis 10, Cha 5; Special Qualities darkvision 60 ft., low-light vision.

4th-Level Advancement: Size Large; AC +2 natural armor; Attack bite (1d6); Ability Scores Str +4, Dex –2, Con +2; Special Attacks constrict 1d6, grab.

Section 15: Copyright Notice

Pathfinder Adventure Path #118: Siege of Stone © 2017, Paizo Inc.; Authors: Thurston Hillman, with Paris Crenshaw, Crystal Frasier, Patchen Mortimer, and Kalervo Oikarinen.

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