Fish, Quipper

This small fish has a mouth full of razor-sharp teeth and a vicious disposition.

Quipper CR 1/8

XP 50
N Fine animal (aquatic)
Init +2; Senses low-light vision, keen scent; Perception +8

DEFENSE

AC 20, touch 20, flat-footed 18 (+2 Dex, +8 size)
hp 4 (1d8)
Fort +2, Ref +4, Will +1

OFFENSE

Speed swim 30 ft.
Melee bite +10 (1d2–2)
Space 1/2 ft; Reach 0 ft.
Special Attacks frenzy

STATISTICS

Str 6, Dex 15, Con 10, Int 1, Wis 12, Cha 3
Base Atk +0; CMB –6; CMD 2 (can’t be tripped)
Feats Skill Focus (Perception), Weapon FinesseB
Skills Perception +8, Swim +10

SPECIAL ABILITIES

Frenzy (Ex)

Quippers can detect blood in the water goes into a killing frenzy, as do all other quippers within a 90-foot radius. Frenzied quippers attack until either they or their opponents are dead. A frenzied quipper can make one extra attack when making a full attack action. The attack is made using the creature’s full base attack. Additionally, it gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. A frenzied quipper’s swim speed increases by 10 feet. This frenzy lasts for 1 minute and can only be used once per encounter.

Keen Scent (Ex)

A quipper can notice creatures by scent in a 90-foot radius underwater and can detect blood in the water at ranges up to 500 feet.

Source Wikipedia

ECOLOGY

Environment cold and temperate aquatic
Organization shoal (5–50) or school (50–100)
Treasure none

The quipper is a rare form of cold-water piranha. They are dark green in color and are found in freshwater lakes and stream.

Quippers attack by swarming an opponent and biting with their razor-sharp teeth. Once blood is drawn, the entire pack goes into a frenzy, attacking twice each round.

Section 15: Copyright Notice

Quipper from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Albie Fiore.

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