This fish resembles a massive piranha with a jaw bearing rows of razor-like teeth.
Giant Caribe CR 1
Speed swim 40 ft.
Melee bite +4 (1d6+1)
Special Attacks frenzy
Giant caribes attack by swarming an opponent and biting with their razor-sharp teeth. Once blood is drawn, the entire pack goes into a frenzy, attacking twice each round.
Str 12, Dex 15, Con 10, Int 1, Wis 12, Cha 2
Base Atk +2; CMB +3; CMD 15 (can’t be tripped)
Feats Skill Focus (Perception), Weapon Finesse
Skills Perception +10, Swim +10; Racial Modifiers Giant caribes use their Dexterity modifier for Swim checks.
A giant caribe that detects blood in the water goes into a killing frenzy, as do all other giant caribes within a 90-foot radius. Frenzied giant caribes attack until either they or their opponents are dead. A frenzied giant caribe can make one extra attack when making a full attack action. The attack is made using the creature’s full base attack. Additionally, it gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. A frenzied giant caribe’s swim speed increases by 10 feet. This frenzy lasts for 1 minute and can only be used once per encounter.
A giant caribe can notice creatures by scent in a 90-foot radius underwater and can detect blood in the water at ranges up to 500 feet.
Environment any aquatic
Organization school (5–30)
The giant caribe is a rare form of giant saltwater piranha. They are pale bluish-green in color and about 6 feet long, though larger specimens have been encountered.
Caribe, Giant from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.