This small flat fish has brown scales mottled with black. A series of needle-like spines runs the length of the fish on its dorsal side.
Dragonfish CR 1
Speed swim 20 ft.
Melee bite +2 (1d4)
Special Attacks poison
Dragonfish are not aggressive and prefer to lie on the bottom of a body of water, waiting for a victim to step on it so its poisonous spines penetrate the victim’s flesh. If forced into melee, a dragonfish attacks with its bite.
Str 10, Dex 15, Con 11, Int 2, Wis 11, Cha 4
Base Atk +1; CMB +0; CMD 12 (can’t be tripped)
Feats Skill Focus (Perception)
Skills Perception +7, Stealth +10, Swim +10; Racial Modifiers Dragonfish use their Dexterity modifier for Swim checks.
A creature that steps on a dragonfish or strikes it with an unarmed strike or a natural weapon takes 1d4 points of piercing damage from the fish’s dorsal barbs and is subjected to its poison. Melee weapons do not endanger a user in this way. A charging or running creature must immediately stop if it steps on a dragonfish. A creature that takes more than 2 points of damage from a dragonfish’s barb has its speed is reduced by half because its foot is wounded. This movement penalty lasts until the barb is removed.
It takes a successful DC 20 Perception check to recognize a motionless dragonfish for what it really is.
Environment any aquatic
A dragonfish is a small, 2-foot long, flat fish that makes its home on the bottom of shallow lakes, rivers, or streams. The dragonfish’s back is covered with long, sharp spines. A dragonfish’s dorsal spines carry a virulent poison that is delivered whenever an opponent contacts a spine. They are non-aggressive and spend their days eating miniscule water creatures, insects, and aquatic plants.