This towering baboon has fiery orange fur, with two tufts of hair curling up like horns on its head.
Devil Monkey CR 6
Speed 40 ft.
Melee bite +15 (2d8+15 plus puncture armor)
Ranged rock +8 (1d8+10)
Space 15 ft.; Reach 15 ft.
Special Attacks rock throwing (30 ft.)
Str 31, Dex 17, Con 16, Int 2, Wis 15, Cha 10
Base Atk +6; CMB +18; CMD 31
Feats Dazzling Display, Improved Initiative, Intimidating Prowess, Power Attack, Weapon Focus (bite)
Skills Acrobatics +13, Climb +14, Intimidate +13, Perception +8; Racial Modifiers +4 Acrobatics, +4 Climb
Puncture Armor (Ex)
A devil monkey’s fangs are devastating against armor and apparel. When a devil monkey hits with its bite, the creature bitten must succeed at a DC 17 Reflex save or the damage dealt by the bite is also dealt to any armor worn by the creature. If the target isn’t wearing armor and fails this save, there’s a 50% chance the bite damage is applied to a magic item worn in the body, chest, head, or shoulders slot (determine which item is bitten randomly among all potential targets). The save DC is Constitution-based.
Environment temperate or warm hills or plains
Organization solitary, pair, or troop (3–10)
Devil monkeys are so named for their bright red-orange fur and distinct hair tufts that resemble horns. Despite their name and strange appearance, these primates have no connection to devils or other supernatural creatures, although their penchant for violence and lairing in regions not typically noted for primate fauna often sparks rumors of strange monsters or mythical invaders. In truth, devil monkeys are giant relatives of baboons. Like their smaller cousins, devil monkeys have doglike muzzles and large canine teeth. Their tails are relatively short and not prehensile. Devil monkeys mostly move around on all fours, but when they rest on their haunches, their heads can reach up to 18 feet high. A typical devil monkey weighs 15,000 pounds.
Owing to their rarity, reclusiveness, and unusual appearance, devil monkeys are often surrounded by legends. In many cases, they are mistaken for other creatures. Their spoor might suggest an unusually large bear or other predator, while those who catch sight of the primate may mistake it for a devil or other fiend. Even when they’re recognized as a kind of monkey, the fact that they may live far from typical monkey territory often adds to their air of sinister mystery.
Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.