The deep-throated rumbling growl of the mastiff announces its presence. What a prodigious beast! The canine stands at least four feet at the shoulder, and it is easily twice as long from snout to snub tail. Its blood-red eyes lock onto you as its powerful body tenses for the attack.
Giant Fiendish Bull Mastiff CR 1
Speed 40 ft.
Melee bite +5 (1d8+6 plus trip)
Special Attacks smite good
Str 19, Dex 13, Con 19, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +5; CMD 16 (20 vs. trip)
Feats Skill Focus (Perception)
Skills Acrobatics +4 (+12 jumping), Perception +8, Survival +2 (+6 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent
Once per day, the fiendish creature may smite a good-aligned creature. As a swift action, the creature chooses one target within sight to smite. If this target is good, the creature adds its Charisma bonus (if any) to attack rolls and gains a damage bonus equal to its HD against that foe. This effect persists until the target is dead or the creature rests.
When ordered to track prey (usually humanoid prey), a bull mastiff receives a +4 bonus to any Will saves against enchantments or illusions directed at it, and the DC of any Handle Animal skill check by anyone other than the dog’s master is 5 higher.
Organization solitary, pair, or pack (2-8)
Infernal hounds are monstrous bull mastiffs with hell-tainted blood. They are often domesticated by evil masters, especially druids and rangers. Rumor has it that there is a wicked order of cavaliers who ride infernal hounds instead of warhorses.
Quid Novi VI, Volume II
Phantasia Zoologica I: Dogs. Copyright 2010, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson.
Quid Novi VI, Volume II. Copyright 2011, Spes Magna Games. Mark L. Chance.