Summoned Creature: Boar

Boar CR 2

XP —
N Medium celestial/fiendish animal
Init +0; Senses darkvision 60 ft., low-light vision, scent; Perception +6

DEFENSE

AC 14, touch 10, flat-footed 14 (+4 natural)
hp 18 [22] (2d8+9) [2d8+13]
Fort +6 [+8], Ref +3, Will +1
SR 7
Celestial Resist acid, cold, and electricity 5
Fiendish Resist cold and fire 5
Defensive Abilities ferocity

OFFENSE

Speed 40 ft.
Melee gore +4 [+6] (1d8+4) [ 1d8+7 ]
Special Attack Smite evil/good

STATISTICS

Str 17 [21], Dex 10, Con 17 [21], Int 2, Wis 13, Cha 4
Base Atk +1; CMB +4 [+6]; CMD 14 [16] ( 18 [20] vs trip )
Feats Toughness
Skills Perception +6

SPECIAL ABILITIES

Smite evil/good

1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+2) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).

Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat.

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