Boar CR 2
AC 14, touch 10, flat-footed 14 (+4 natural)
hp 18  (2d8+9) [2d8+13]
Fort +6 [+8], Ref +3, Will +1
Celestial Resist acid, cold, and electricity 5
Fiendish Resist cold and fire 5
Defensive Abilities ferocity
Speed 40 ft.
Melee gore +4 [+6] (1d8+4) [ 1d8+7 ]
Special Attack Smite evil/good
1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+2) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).
Items in brackets  represent the spell being cast by a character with the Augment Summoning feat.