Battle Emu

Battle Emu CR 1

XP 400
N Medium animal
Init +5; Senses low-light vision; Perception +11

DEFENSE

AC 17, touch 15, flat-footed 12 (+5 Dex, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +8, Will +2

OFFENSE

Speed 40 ft.
Melee 2 kicks +3 (1d3+2)

STATISTICS

Str 15, Dex 20, Con 14, Int 2, Wis 15, Cha 8
Base Atk +1; CMB +3; CMD 16
Feats Endurance, RunB
Skills Perception +11; Racial Modifiers +4 Perception
SQ combat trained

SPECIAL ABILITIES

Combat Trained

This example emu has been specifically trained for combat (see the Handle Animal skill) so its kicks are not treated as secondary attacks.

ECOLOGY

Battle emus with the advanced simple template exist, but are relatively uncommon and, unlike ostriches, these creatures are not generally called “battle emus.” Like ostriches, emus can be trained for combat with the Handle Animal skill, and such mounts often serve halflings, gnomes, and other small races as steeds in combat.

A Small-size paladin may choose an emu for a special mount. Druids and rangers may select emus as animal companions, using the statistics below.

Costs

Emu (combat trained): 30 gp

Section 15: Copyright Notice

5 Adventures, 25 Rooms. Copyright 2010, Spes Magna Games; Mark L. Chance.

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