Sinspawn are corrupted products of magic used by spellcasters in a past era as shock troops for their armies. Literally the embodiment of a sin made flesh, they are sentient abominations of distilled ectoplasm imprinted with the soul-image of slain creatures that possessed an abundance of a particular sin. There are seven types of sinspawn, detailed below. Click on the associated type to visit it’s page.
|Sinspawn Type||Associated Sin||Notes|
|Envyspawn||Envy||Short and thin, envyspawn often become rangers.|
|Gluttonspawn||Gluttony||Obese yet hardy and strong, gluttonspawn often become fighters.|
|Greedspawn||Greed||Towering over 7 feet in height, greedspawn have gold-tinged veins and often become rogues.|
|Lustspawn||Lust||With perfectly formed bodies sitting in grotesque counterpoint to their Monstrous faces and claws, lustspawn often become sorcerers.|
|Pridespawn||Pride||Unique among sinspawn for their long manes of hair, pridespawn are near-skeletal in their gauntness. They often become wizards.|
|Slothspawn||Sloth||Thick rolls of excess skin drape a slothspawn’s hunched frame. They often become clerics.|
|Wrathspawn||Wrath||This hairless humanoid lurches on back-bent, dog-like legs, its hideous mouth flanked by tiny arms with three-fingered hands. They often become barbarians.|
Environment any ruins
Organization solitary, pair, or cult (3–8)
Treasure standard (ranseur, other treasure)
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.