Mythic Naga, Water

Mythic Water Naga CR 8/MR 3

XP 4,800
N Large aberration (aquatic, mythic, shapechanger)
Init +6; Senses darkvision 60 ft., mistsight; Perception +17

DEFENSE

AC 24, touch 16, flat-footed 18 (+1 deflection, +6 Dex, +8 natural, –1 size)
hp 100 (8d8+64); fast healing 5 (when in water)
Fort +7, Ref +10, Will +9
DR 5/epic

OFFENSE

Speed 30 ft., swim 50 ft.
Melee bite +10 (2d6+5 plus poison), tail slap +5 (1d8+2) or (hybrid form) mwk longspear +10/+5 (2d6+8/x3), bite +5 (2d6+2 plus poison), tail slap +5 (1d8+2)
Space 10 ft.; Reach 5 ft. (10 ft. in hybrid form)
Special Attacks mythic power (3/day, surge +1d6), water witch
Spell-Like Abilities (CL 8th; concentration +13)

Spells Known (CL 7th; concentration +12)

STATISTICS

Str 20, Dex 23, Con 20, Int 11, Wis 17, Cha 20
Base Atk +6; CMB +12; CMD 28 (can’t be tripped)
Feats Combat Casting, Eschew MaterialsB, Lightning Reflexes, Skill Focus (Perception), Skill Focus (Stealth)
Skills Bluff +8, Knowledge (local) +4, Perception +17, Spellcraft +11, Stealth +16, Swim +13
Languages Aquan, Common
SQ amphibious, change shape (human, hybrid, and water naga; polymorph)

SPECIAL ABILITIES

Change Shape (Su)

All mythic nagas have the ability to assume three forms—their naga form, a humanoid form, and a hybrid form (the torso, head and arms of a humanoid atop a snake body). Equipment does not meld with the new form between humanoid and hybrid form, but does between those forms and naga form. A mythic naga can shift to any of its three forms as a move action. A slain mythic naga reverts to its naga form.

Poison (Ex)

Bite—injury; save Fort DC 19; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 2 saves.

Spellcasting

A water naga casts spells as a 7th-level sorcerer.

Water Witch (Sp)

A mythic water naga can use control water, create water, and summon monster IV (aquatic creatures or water elementals only) as spell-like abilities, and as long as it is at least partially submerged in water, it gains a +4 bonus on concentration checks.

ECOLOGY

Environment temperate or warm water
Organization solitary, pair, or nest (3–4)
Treasure standard (masterwork longspear, ring of protection +1, other treasure)

Slender spines and brightly colored frills stretch back from the humanlike face of this massive water snake. Every motion of the serpent’s long form sets its brightly patterned scales and glistening fins to flashing like gems in the surf.

Water nagas are beautiful serpents with mottled blue, green, and purple scales. Rather than a single lair, water nagas migrate seasonally through a circuit of favored rivers and lakes, each with elaborate shelters. They are fiercely territorial about each sanctuary, often attacking intruders first and questioning interlopers later, if at all. Water nagas are 10 feet long and weigh 250 pounds.

As their yearly treks make many water nagas especially well traveled, those who live nearby may offer local delicacies, hoping to learn of nearby lands and pass on their own stories to distant neighbors. Enjoying flattery, exciting tales, and the adoration of those they see as lesser creatures, most water nagas take pride in telling their tales, but can quickly grow bored of repetitive, mundane anecdotes and often embellish the stories they’ve heard with their own fictions—caring little for the repercussions such misleading tales might cause for their listeners. The congeniality of some water nagas does not extend to the entire race, and many unwary souls, even those with only the best intentions, face these serpentine creatures’ deadly bite.

Section 15: Copyright Notice

Asian Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Robert J. Grady, Andrew Ha, Gord Henderson, Thurston Hillman, Aurélien Lainé, Jeff Lee, Alex Riggs, Loren Sieg, Mike Welham.

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