Moon-Beast Master

Moon-Beast Master CR 13

XP 25,600
CE Huge aberration (mythos)
Init +8; Senses blindsight 90 ft.; Perception +23
Aura fear aura (60 ft., DC 24)


AC 30, touch 13, flat-footed 25 (+4 Dex, +1 dodge, +17 natural, –2 size)
hp 189 (14d8+126)
Fort +13; Ref +10; Will +17
Defensive Abilities amorphous; DR 10/piercing or slashing; Immune cold, gaze attacks, illusions, poison; Resist electricity 30; SR 24


Speed 50 ft., climb 20 ft.; air walk
Melee 2 claws +18 (1d8+10), 4 tentacles +14 (1d8+5)
Space 15 ft.; Reach 15 ft.
Special Attacks rend (2 tentacles, 1d8+15 plus 1d6 Wisdom drain)
Spell-Like Abilities (CL 11th):


Str 30, Dex 19, Con 28, Int 23, Wis 22, Cha 29
Base Atk +10; CMB +22; CMD 38
Feats Combat Casting, Dodge, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Weapon Focus (tentacles)
Skills Climb +18, Diplomacy +16, Intimidate +26, Knowledge (arcana) +13, Knowledge (planes) +20, Perception +23, Sense Motive +20, Spellcraft +23, Stealth +21, Use Magic Device +23; Racial Modifiers +8 Stealth
Languages Aklo (cannot speak); telepathy 300 ft.
SQ compression, no breath


Fear Aura (Su)

All creatures within a 60-foot radius that see or hear a moon-beast master must succeed at a DC 26 Will save or be shaken for as long as they are within the aura. Whether or not the save is successful, that creature cannot be affected again by a moon-beast master ’s fear aura for 24 hours. This is a mind-affecting fear affect and the save is Charisma-based.

Nightmare Slave (Su)

When a moon-beast master reduces a target to 0 Wisdom with its Wisdom drain then instead of gaining the effects of a heal spell (see below), the moon-beast may instead choose to enslave the target with a permanent dominate monster effect.

The enslaved creature is healed of all Wisdom drain taken from a moon-beast master ’s rend attacks.

Wisdom Drain (Su)

A creature that takes rend damage from a moon-beast master must succeed at a DC 24 Will save or take 1d6 points of Wisdom drain. A moon-beast master heals 5 points of damage for each point of Wisdom it drains in this manner. If it drains a victim to 0 Wisdom, a moon-beast master gains the effects of a heal spell. The save DC is Constitution-based.


Environment any land
Organization solitary or cult (1 moon-beast master plus 2-8 mooncalves)
Treasure double

This creature has a pale, froglike appearance with clawed hands, no eyes, a wide mouth, and a snout ending in pink tentacles.

Section 15: Copyright Notice

Mythos Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Jim Groves, Jonathan Keith, Tom Phillips, Alistair J. Rigg, and Greg A. Vaughan

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