The massive, wormlike form of this eyeless, beaked beast is draped in shimmering metallic vestments.

Chyzaedu CR 10

XP 9,600
LE Gargantuan aberration
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +22; Aura ecstatic hunger (30 ft., DC 19)


AC 24, touch 6, flat-footed 24 (+6 armor, +12 natural, –4 size)
hp 133 (14d8+70)
Fort +9, Ref +4, Will +14
Defensive Abilities 50% chance to negate critical hits and sneak attacks; DR 10/magic; Immune acid, mind-affecting effects; SR 21


Speed 30 ft., burrow 20 ft., climb 20 ft.
Melee bite +17 (2d8+11 plus grab), claw +17 (2d6+11)
Space 20 ft.; Reach 20 ft.
Special Attacks swallow whole (5d6 acid damage, AC 16, 13 hp)
Cleric Spells Prepared (CL 10th; concentration +15)

5thgreater command (DC 20), mass inflict light wounds (DC 20), scrying (DC 20)
4thair walk, cure critical wounds, dimensional anchor, sending
3rdblindness/deafness (DC 18), deeper darkness, magic circle against good, prayer
2ndenthrall (DC 17), shatter (DC 17), silence (DC 17), sound burst (DC 17), spiritual weapon
1stcause fear (DC 16), command (DC 16), cure light wounds, divine favor, sanctuary (DC 16), shield of faith
0bleed, create water, detect magic, resistance


Str 32, Dex 11, Con 21, Int 16, Wis 21, Cha 14
Base Atk +10; CMB +25 (+27 bull rush); CMD 35 (37 vs. bull rush, can’t be tripped)
Feats Awesome Blow, Combat Casting, Eschew MaterialsB, Extend Spell, Improved Bull Rush, Intimidating Prowess, Power Attack, Vital Strike
Skills Climb +16, Diplomacy +16, Intimidate +30, Knowledge (religion) +20, Perception +22, Sense Motive +19, Spellcraft +20, Survival +22
Languages Aklo, Common, Infernal; telepathy 100 ft.
SQ alien vestment


Alien Vestment (Su)

A chyzaedu wears a sheet of undulating metallic material blessed by its inscrutable gods. The chyzaedu treats this garment as a +1 moderate fortification breastplate that provides immunity to mind-affecting effects. The vestment also serves as a divine focus for any spell the chyzaedu casts. This vestment doesn’t function for any creature other than the chyzaedu for which it was originally crafted. If a chyzaedu’s vestment is stolen or destroyed, the chyzaedu can create a replacement with a month of work.

Ecstatic Hunger Aura (Su)

A chyzaedu’s zealous drive to consume infects the minds of those around it. Any living creature within 30 feet of a chyzaedu must succeed at a DC 19 Will save or immediately consume any food and beverages (including potions and the like) on its person or within its reach. This effect continues for as long as it takes the creature to consume all the food and beverages within its reach. The creature defends itself normally but takes no other actions while eating and drinking. If the creature succeeds at the saving throw, it cannot be affected again by the aura for another 24 hours. This is a mind-affecting compulsion effect. The save DC is Charisma-based.

Spell Casting

Chyzaedu cast divine spells as 10th-level clerics, but they do not gain access to domains or to any other cleric abilities.


Environment any
Organization solitary
Treasure double (7,500 gp of metallic material, other treasure)

Chyzaedu resemble massive pale earthworms, save that each has a hard beaks at one end and a knot of short tentacles at the other. Their bodies are extremely flexible and ringed with powerful muscles. Chyzaedu have very efficient, well-developed digestive systems, allowing them to ingest a wide variety of materials, although they prefer to eat sentient creatures in order to share the religious experience of consumption.

Chyzaedu have a ring of tiny eyes around their beaklike maws, mostly hidden by the folds of their skin. These eyes are particularly keen and can dilate to allow the creature excellent night vision. Their eyes are supplemented by the lumpy and irregularly sized parietal eyes that line the area just behind their beaks; these serve as supplemental sensory organs, pinpointing the location of other nearby creatures in contact with the ground. The cloaca at the end of a chyzaedu’s body is ringed by five flexible, ridged tentacles, which can wind together to form a clawlike appendage. A chyzaedu has significant control over this appendage and can use it to grasp items, manipulate devices, or cast spells with somatic components.

Chyzaedu track and study purple worms and their variants (in particular, the colossal crimson worms). Some chyzaedu view purple worms as enlightened brutes, devoid of intellect but wholly overwhelmed by the religious fervor of consumption.

Other chyzaedu see purple worms as little more than breeding stock, but hope to use them to enhance future generations of their race.

Chyzaedu measure of 60 feet in length on average and weigh approximately 5,000 pounds.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Occult Bestiary © 2015, Paizo Inc.; Authors: Josh Colon, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, James Jacobs, Joe Homes, Mikko Kallio, Mike Kimmel, Ron Lundeen, Kate Marshall, Kalervo Oikarinen, Stephen Radney-MacFarland, and F. Wesley Schneider.

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