Dancing blades are daring warriors who rely on mobility and precision over brute force, nimbly moving across the battlefield to strike down foes while dodging and weaving between their enemies’ blades.
Armor and Weapon Proficiencies
Dancing blades are proficient with simple weapons, as well as light armor and bucklers. In addition, if this is this character’s first level in any class, they may select a martial tradition of their choice.
This modifies weapon and armor proficiencies.
Combat Training (Ex)
A dancing blade is considered an Adept practitioner, gaining spheres and talents as appropriate. Dancing blades use Charisma as their practitioner modifier.
This ability replaces the dodging panache, menacing swordplay, superior feint, subtle blade, perfect thrust, and deadly stab deeds.
Focused Charm (Ex)
When the dancing blade uses her charmed life ability while she has martial focus, she may choose to expend her martial focus to use charmed life as a free action that can be taken even when it’s not her turn, instead of as an immediate action.
Focusing Panache (Ex)
From 15th level on, whenever the dancing blade fights defensively, either as a full-round or standard action, she may spend a point of panache as a free action that can be taken even when it’s not her turn after her first successful attack that round to regain her martial focus.
This replaces the dizzying defense deed.
Spheres of Might, © 2017, Drop Dead Studios LLC; Authors: Adam Meyers, Michael Sayre, Andrew Stoeckle, N. Jolly