Manifesting Time 1 standard action
Range Close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 round/level
Saving Throw Will negates; Power Resistance Yes
You form a mental bond between yourself and an enemy, and use that bond to bombard their mind with horrifying images and incite fear. Targets of this power who fail their saving throws are shaken for the duration of the power.
Augment: You may augment this power in one or more of the following ways.
If you spend 4 additional power points, creatures that fail their save become frightened for the duration and those that succeed are considered shaken. If you spend 8 additional power points, creatures that fail their saves become panicked for the duration, and those that succeed are shaken.
For every 2 additional power points you spend (including those spent on the above augment options) increase the save DC by 1.