Discipline: psychokinesis [electricity, trigger]; Level: psychic warrior 2
Display: auditory, material
Manifesting Time: 1 swift action
Target: 1 creature
Duration: One round; see text
Saving Throw: None; Power Resistance: Yes
Power Points: 3
The next single successful melee attack you make this round deals an additional +1d6 points of electricity damage and charges the creature with static energy.
Trigger: If the target moves during its next turn and your attack was successful, you can expend your psionic focus to deal an additional 2d6 points of electricity damage to it.
Augment: If you spend 6 additional power points, you can instead manifest this power upon making a successful melee attack and have the effects of this power instead apply to that attack. Doing so still uses your swift action for the round.