Manifesting Time: 1 standard action
Range: close (25 ft. + 5 ft./2 levels)
Target: you plus one willing creature
Duration: 1 rnd./lvl.
Saving Throw: None (see text); Power Resistance: Yes
Power Points: 7
When you manifest this power, choose one of the following sensory special abilities that you or a willing target possesses: blindsense, darkvision, low-light vision, scent, tremorsense. You and the target are both treated as having the special ability for the duration of the effect.
Augment: You can augment this power in one or more of the following ways.
1. If you spend 2 additional power points, you may also choose blindsight as a special ability to share.
2. If you spend 2 additional power points, this power can affect an unwilling target, and the power’s saving throw becomes “Will negates.” Unwilling targets do not gain the benefit of the shared sense, and you may cause that target to be treated as if it did not have the sensory special ability.
In addition, for every 2 power points spent augmenting this power, the save DC increases by 1.