Psionic Recharge

Discipline psychokinesis; Level cryptic 2, dread 2, gambler 2, gifted blade 2, marksman 2, psion/wilder 2, psychic warrior 2, tactician 2, vitalist 2, voyager 2


Display visual
Manifesting Time 1 standard action


Range touch
Target object touched
Duration instantaneous
Saving Throw Fortitude negates (object); Power Resistance no
Power Points 3


Transforming some of your psionic power into electrical energy, you force charges into a technological object in your possession. The object regains 3 charges, to a maximum of the max number of charges the object can normally hold. Charges in excess of this maximum are simply dissipated.

Augment: This power can be augmented in the following ways:

  1. For every additional power point you spend, the object gains one additional charge.
  2. For every 4 additional power points you spend, you may choose an additional item to be recharged by this effect.
  3. If you expend your psionic focus, you may manifest this power as a swift action.
Section 15: Copyright Notice

Arcforge: Technology Expanded © 2018, Legendary Games; Authors: Matt Daley, Michael Sayre.

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