Mechanical Combination

Discipline psychometabolism; Level psychic warrior 6, tactician 7, voyager 6


Display auditory, visual, mental
Manifesting Time 1 full round


Range close (25 ft. + 5 ft./2 levels)
Target 1 construct/level
Duration 1 minute/level (D)
Saving Throw Will negates (harmless); Power Resistance No
Power Points psychic warrior 11, voyager 11, tactician 13


Calling upon all constructs from around you, you invite them to fuse together into an immense avatar of battle. This power functions as fusion, save that its effects only apply to willing constructs and as many constructs as this power targets may be fused into a single creature. The resulting construct gains an additional +2 to one of its ability scores for each creature beyond two that makes up its form (the bonus to any one ability score cannot exceed half the manifester level of this power), and is one size larger than the largest construct fused within in (this increases to two sizes larger if at least three constructs compose it, or three sizes larger if more).

If any of the constructs are piloted, the pilots all share a cockpit, working together to command the creature as a whole rather than any specific weapons it may wield from component parts.

Section 15: Copyright Notice

Arcforge: Technology Expanded © 2018, Legendary Games; Authors: Matt Daley, Michael Sayre.

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