Mind Trap

Discipline Telepathy [Mind-Affecting]; Level Psion/Wilder 3


Display Auditory
Manifesting Time 1 immediate action


Range Personal
Target You
Duration 1 round
Saving Throw None; see text; Power Resistance Yes (harmless)
Power Points 5


You set up a trap in your mind against mental intruders. Anyone who attacks you with a Telepathy power or mind-affecting effect immediately loses 1d6 power points. This power’s effect does not negate the power that is currently being used against you. You can manifest this power instantly, quickly enough to gain its benefit in an emergency. Creatures that do not have power points must make a Fortitude save or be nauseated for 1 round. Manifesting the power is an immediate action. You can use this power even when it is not your turn.

Augment For every additional power point you spend, this power’s duration increases by 1 round.

Section 15: Copyright Notice

Psionics Unleashed. Copyright 2010, Dreamscarred Press.

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