Metaphysical Weapon

Discipline metacreativity; Level gifted blade 1, marksman 1, psychic warrior 1


Display Auditory
Manifesting Time 1 standard action


Range Touch
Target Weapon touched
Duration 1 min./level
Saving Throw Will negates (harmless, object); Power Resistance Yes (harmless, object)
Power Points 1


Metaphysical weapon gives a weapon a +1 enhancement bonus on attack rolls and damage rolls. (An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on attack rolls.)

Alternatively, you can affect up to fifty arrows, bolts, or bullets. The projectiles must be of the same type, and they have to be together (such as in the same quiver). Projectiles, but not thrown weapons, lose their enhancement when used. (Treat shuriken as projectiles, rather than thrown weapons, for the purpose of this power.)

You can’t manifest this power on most natural weapons, including a psychic warrior’s claw powers. This power does work on a weapon brought into being by the graft weapon power.

Augment If you spend 4 additional power points, this power’s duration increases to 1 hour per level. Additionally, for every 4 additional power points you spend augmenting this power, this power improves the weapon’s enhancement bonus on attack rolls and damage rolls by 1. This bonus does not allow a weapon to bypass damage reduction aside from magic.

Section 15: Copyright Notice

Psionics Unleashed. Copyright 2010, Dreamscarred Press.

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