Graft Armor

Discipline: psychometabolism; Level: gifted blade 3, psychic warrior 3


Display: olfactory
Manifesting Time: 1 standard action


Range: personal
Target: you
Duration: 24 hours (D)
Power Points: 5


Any armor you are wearing becomes a natural extension of your body, and blends seamlessly with your form. Now that the armor and you are one, your Maximum Dexterity Bonus increases by 1, the armor’s Armor Check Penalty is reduced by 1 (to a minimum of 0), any arcane spell failure is reduced by 10%, and the armor is treated as one step lighter for all purposes except armor proficiency (light armor is still considered light armor).

When this power’s duration expires, the armor detaches normally and remains equipped.

Section 15: Copyright Notice
Psionics Expanded: Advanced Psionics Guide. Copyright 2011, Dreamscarred Press; Authors: Jeremy Smith and Andreas Rönnqvist.
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