Crystal Light

Discipline: psychokinesis [light] ; Level: Psion/wilder 0


Display: Visual and material
Manifesting Time: 1 standard action


Range: Close (25 ft. + 5 ft./2 levels)
Target: 1 crystalline creature or object
Duration: 1 min./lvl. (D) or Instantaneous; see text
Saving Throw: Will negates (object) or Fortitude ne-gates; see text; Power Resistance: Yes
Power Points: psionic focus or 1


Upon manifesting this power, you cause one crystalline creature or object (glass, crystal, gem, psicrystal, astral construct, etc.) to glow in one of two ways. You can cause it to glow with a steady light equivalent to a torch, in which case the duration lasts up to 1 minute per manifester level. Alternately, you can cause it to flash brightly once, causing one creature of your choice in that square or immediately adjacent to be dazzled for 1 minute unless it makes a successful Fortitude save. Crystalline creatures or objects which are targeted to glow are allowed a Will save to negate the power completely; if such is also the target of a dazzling flash, the creature being dazzled is also allowed a Fortitude save to avoid being dazzled.

Section 15: Copyright Notice
Psionics Expanded: Advanced Psionics Guide. Copyright 2011, Dreamscarred Press; Authors: Jeremy Smith and Andreas Rönnqvist.
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