Manifesting Time 1 standard action
Range Close (25 ft. +5 ft./2 levels)
Target One creature
Duration 1 min./level
Saving Throw Will negates; Power Resistance Yes
Power Points 3
You make yourself completely undetectable to the subject by erasing all awareness of your presence from its mind. This power has the following effects.
Second, the subject remains unaware of your actions, provided you do not make any attacks or cause any obvious or directly threatening changes in the subject’s environment. If you attack the subject creature, the effect ends.
If you take an action that creates a sustained and obvious change in the subject’s environment—for example, attacking a creature aside from the subject or moving a large or attended object the subject can see—the subject immediately gains a new saving throw against the power. An ally of the subject creature that is able to see or perceive you can use a move action to warn the subject and thereby grant it a new saving throw.
Augment This power may be augmented in one or both of the following ways.
- If you spend 6 additional power points, you may manifest this power as an immediate action.
- For every 2 additional power points you spend, this power can affect one additional creature.
- If you spend 8 additional power points, this power effects one creature per manifester level
In addition, for every 2 power points spent on any of the above options, the power’s save DC increases by 1.