Discipline: psychokinesis [cold, trigger]; Level: psychic Warrior 5
Display: auditory, material
Manifesting Time: 1 swift action
Target: 1 creature
Duration: 1 round; see text
Saving Throw: None; Power Resistance: Yes; see text
Power Points: 9
The next successful melee attack you make this round deals an additional +1d10 points of cold damage to the struck creature and the target is staggered from the cold. Power Resistance does not apply to this additional damage, but does apply to the staggered condition.
Trigger: If your attack was successful, you can expend your psionic focus to infuse the target with chilling cold. Power Resistance applies to infusing the target with chilling cold. Until the end of its next turn, if the creature struck makes an attack, manifests a power, or casts a spell, it takes 1d10 points of cold damage and is paralyzed for one round.
Augment: If you spend 6 additional power points, you can instead manifest this power upon making a successful melee attack and have the effects of this power instead apply to that attack. Doing so still uses your swift action for the round.
Psionics Expanded: Advanced Psionics Guide. Copyright 2011, Dreamscarred Press; Authors: Jeremy Smith and Andreas Rönnqvist.