Discipline: Telepathy [mind-affecting]; Level: vitalist 3, Tactician 3, telepath 3


Display: mental
Manifesting Time: 1 standard action


Range: 30 feet (see text)
Target: 1 willing creature/lvl.
Duration: 1 rnd./lvl.
Power Points: 5


You link the minds of your allies, dramatically improving their coordination. When you manifest this power, a type of heads-up display appears in each target’s mind, improving their coordination and group awareness. Each affected target can use the Aid Another action as an immediate action. Creatures that move out of the 30 foot range after the power is manifested are still affected by the power.

Additionally, all targets that are also willing members of your collective (if any) gain one special ability of your choice from this list. Your choice affects all members equally.

* +1 circumstance bonus to attack rolls
* +1 circumstance bonus to AC
* +2 circumstance bonus to weapon damage
* +5 circumstance bonus to base speed

Augment: You may augment this power in one or both of the following ways.

1. If you spend 2 additional power points, you can choose a second special ability from the collective bonus list. You may choose the same benefit again; if you do, it stacks with itself (up to +5 for attack rolls or AC, +10 for weapon damage, or +25 for bonus to speed).

2. If you spend 2 additional power points, you can use this power as if you had the collective class feature, treating creatures with which you have established a mental link, such as the mindlink power, as members. Creatures that would not consider you an ally if not for the link do not count as willing members.

Section 15: Copyright Notice

Psionics Expanded: Advanced Psionics Guide. Copyright 2011, Dreamscarred Press; Authors: Jeremy Smith and Andreas Rönnqvist.

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