|1st||Bonus feat, Detect Psionics, discipline, discipline talents||3|
|20th||Bonus feat, Discipline ability||29|
Associated Discipline: Generalist
Replacement Ability: The following discipline abilities replace the discipline talents and bonus feat abilities of the generalist discipline.
Discipline Talents (Ps): When you meditate to regain your power points for the day, choose two powers from the following list: call to mind, catfall, create sound, far hand, hammer, and telepathic lash. As long as you maintain psionic focus, you may manifest either of your chosen powers without paying a power point cost, but the power may not be augmented or affected by metapsionic feats. The competence bonus from call to mind is reduced to +2, the effect of catfall only treats your fall as 20 ft. shorter than it is, the duration of create sound is one round per two psion levels (minimum 1 round), and the damage of hammer is reduced to 1d4.
This ability replaces the Discipline Talents normally gained by a generalist psion.
Daily Powers: At 2nd level, each day, you may choose one power from the Psion/Wilder list that is not on your list of powers known and manifest that power as if it was. You must have manifested the power from a power stone at some point prior to choosing it as a daily power and the power’s level may not exceed your maximum power level. You may decide which power to manifest at the time of manifesting. Once this choice has been made, it cannot be changed until you have meditated to regain your daily power points after resting. At 7th level and every five psion levels thereafter, you may choose one additional power per day to treat as if a power known (2 at 7th level, 3 at 12th level, 4 at 17th level). These Powers are in addition to your normal powers known.
This ability replaces the Bonus Feat normally gained by a generalist psion and the powers known gained at each level a daily power is gained, as displayed on the table below.