Protective Aura

School abjuration; Level 4


Casting Time 1 minute (2 phases of 5 rounds)
Skill Checks Knowledge (arcana) or Profession (Yog-Sothothery philosopher) DC 10, 1 success (diagram); Knowledge (planes) or Profession (Yog-Sothothery philosopher) DC 15, 1 success
Range 5 ft.
Diagram 5-ft. radius circle centered on the caster
Area diagram
Duration ritual casting time; see text
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)


This ritual siphons off excess magical energy from another ritual to protect the caster during that other ritual’s casting time. To use the aura, the caster must immediately begin casting another ritual within 1 round and remain within the circle she draws as part of this ritual. Once the next ritual’s casting begins, the caster gains the benefits of stoneskin and her choice of protection from chaos, protection from evil, protection from good, or protection from law. These protections last only until the caster completes casting the new ritual or until she leaves the protective circle, at which point they end immediately.

Section 15: Copyright Notice

Sandy Petersen’s Cthulhu Mythos, © 2017, Petersen Games; Authors: Sandy Petersen, Arthur Petersen, Ian Starcher.

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