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Formless Adept

Formless adepts master their psychic powers to unshackle themselves from the confines of the flesh and empower their spellcasting. They learn to assume increasingly insubstantial forms until they become like living ghosts.

Phrenic Charisma

A formless adept uses his Charisma modifier to determine the number of points in his phrenic pool.

This ability alters phrenic pool.

Formless Body

A formless adept gradually sheds his body, taking on increasingly nebulous forms. A formless adept can assume a formless body as a standard action.

He can remain in each formless body type for a number of rounds per day equal to 3 + his Charisma modifier. The rounds don’t have to be used consecutively, but must be used in 1-round increments. Resuming his physical form takes another standard action; otherwise, the formless adept continues spending rounds of formless body until he runs out of them. The formless adept must return to his physical form before assuming a different formless body.

Blurred Body (Su)

At 1st level, a formless adept can act under the effect of a blur spell. At 5th level, the formless adept can use this ability for a number of minutes per day instead of rounds per day. These minutes don’t have to be used consecutively, but must be used in 1-minute increments.

Gaseous Body (Su)

At 5th level, a formless adept can become gaseous as gaseous form. At 13th level, the formless adept can use this ability for a number of minutes per day instead of rounds per day. These minutes don’t have to be used consecutively, but must be used in 1-minute increments.

Incorporeal Body (Su)

At 13th level, a formless adept can become incorporeal.

This ability replaces the psychic discipline and discipline powers class features.

Formless Spell

At 1st level, a formless adept gains the formless spell phrenic amplification. He can spend 1 point from his phrenic pool to cast a spell with a standard-action casting time as part of the action he uses to assume his formless body, expending the spell slot as normal.

This ability replaces the 1st-level phrenic amplification.

Bonus Spells

The formless adept adds extra spells to his list of spells known while he’s in a formless body (including when he uses the formless spell phrenic amplification).

Spells with a duration last for their full duration, even if the psychic reverts to his physical form. For feats and other abilities that require these spells as prerequisites, the psychic counts as knowing the spells but can benefit from the feats and abilities only while in a formless body. The formless adept gains the following spells at the appropriate levels: chill touch and expeditious retreat (1st), levitate and stricken heart (4th), gaseous form and vampiric touch (6th), shadow step and telekinesis (8th), dominate person and synapse overload (10th), disintegrate and enemy hammer (12th), finger of death and telekinetic sphere (14th), etherealness and power word stun (16th), and dominate monster and telekinetic storm (18th).

This ability replaces discipline spells.

Psychic Possession (Su)

At 15th level, while using his incorporeal body ability, a formless adept can attempt to psychically possess another living creature. To use this ability, the formless adept must be adjacent to the target.

This effect works as the greater possession* spell and can be maintained only as long as the formless adept maintains his incorporeal body form. The target can attempt a Will save with a DC equal to 10 + 1/2 the formless adept’s class level + the formless adept’s Intelligence modifier to resist the effect. A creature that successfully saves is immune to the formless adept’s psychic possession for 24 hours.

This ability replaces the 15th-level phrenic amplification.

Formless Master (Su)

At 20th level, a formless adept can assume any formless body as a swift action and change between formless body types as a standard action (without returning to his physical form first). He can use the formless spell phrenic amplification to cast any spell with a swiftaction casting time when assuming a formless body or any spell with a standard-action casting time while switching between formless bodies. The formless adept also adds his Charisma bonus as a deflection bonus to his AC while in a formless body. A formless adept can attempt a saving throw to bypass any spells that prevent entry of incorporeal creatures (such as anti-incorporeal shell), even if the spells don’t normally allow one.

This ability replaces remade self.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.