Its eyes glowing like bluish-white flames amid the shadows of its kingly helm, this skeleton wields two fearsome scimitars.
Mythic Human Skeleton CR 1/MR 1
Speed 30 ft.
Melee 2 scimitars +3 (1d6+2/18–20) or 2 claws +3 (1d4+2)
Special Attacks mythic power (1/day, surge +1d6), relentless, superior two-weapon fighting
Str 15, Dex 14, Con —, Int —, Wis 10, Cha 10
Base Atk +1; CMB +3; CMD 15
Feats Improved Initiative B, M
Treasure standard (2 scimitars, other treasure)
A mythic skeleton is an animated corpse created with mythic magic such as mythic animate dead. It has an unnatural cunning that belies its mindless nature and a natural instinct for killing.
Mythic Subtype: A mythic skeleton gains the mythic subtype, with a rank equal to half the CR of the base skeleton. Instead of gaining additional abilities according to its CR, it always gains channel resistance +2, relentless, and superior two-weapon fighting. The mythic skeleton gains all other benefits of having the mythic subtype: ability score bonuses, bonus hit points, mythic feats, mythic power, natural armor bonus, and spell resistance increase (if any).
Other types of skeletons have the following additional or altered abilities.
Add half the burning skeleton’s mythic rank to its fiery aura damage and melee attack fire damage. Add its mythic rank to the DC of its fiery death ability.
To create a mythic skeletal champion, increase its channel resistance by +2, and add the mythic subtype, additional Hit Dice as if the skeletal champion were a zombie of its size, and mythic abilities according to the base skeletal champion’s Hit Dice.
Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.