Mythic Owlbear

This beast has the general size and shape of a great bear, yet the head and feathers of an owl.

Mythic Owlbear CR 5/MR 2

XP 1,600
N Large magical beast (mythic)
Init +7M; Senses darkvision 60 ft., low-light vision, scent; Perception +12

DEFENSE

AC 17, touch 10, flat-footed 16 (+1 Dex, +7 natural, –1 size)
hp 67 (5d10+40)
Fort +10, Ref +5, Will +2; DR 5/epic; SR 16

OFFENSE

Speed 30 ft.
Melee bite +9 (1d8+5), 2 claws +9 (1d6+5 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks disorienting pounce, mythic power (2/day, surge +1d6), pounce, rend (2 claws, 1d6+7)

STATISTICS

Str 21, Dex 12, Con 18, Int 2, Wis 12, Cha 10
Base Atk +5; CMB +11 (+15 grapple); CMD 22 (26 vs. trip)
Feats Great Fortitude, Improved Initiative M, Skill Focus (Perception)
Skills Perception +12

SPECIAL ABILITIES

Disorienting Pounce (Ex)

A creature that a mythic owlbear hits when using its pounce ability is automatically staggered for 1 round.

ECOLOGY

Environment temperate forests
Organization solitary, pair, or pack (3–8)
Treasure incidental

A mythic owlbear may have been created by a mythic mage, or adopted as the favored pet of a mythic druid.

Though as short-tempered and bloodthirsty as other owlbears, a mythic owlbear has the sense to avoid or flee foes more powerful than itself.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.

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