3rd-Tier Champion Path Ability
With your mighty strikes, you can brutally batter the limbs of your foes. Whenever you score a successful
critical hit
against an adjacent creature, as a
free action
you can expend one use of mythic power to potentially disable one of that creature’s limbs. Mythic creatures receive a
Fortitude
save to negate this effect (DC = 10 + your
Strength
modifier + your tier), while non-mythic creatures do not. An affected creature takes 1d4 points of
Constitution damage
and one of its limbs (your choice) is mangled. If you choose to disable an arm, the creature drops anything held in that arm, cannot hold items in that arm, and makes
natural attacks
with that arm at a –4 penalty. If you choose to disable a leg, the target’s base movement speed is halved. These penalties are removed when the
Constitution damage
taken from this ability is healed. Foes that are immune to critical hits are immune to this ability, as are those with unusual anatomies (subject to GM discretion).
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