Ship’s Crew

Whether you joined the crew with the hope of one day captaining your own ship, as the means of paying your way to a foreign port with sweat and blood, or as a slave or indentured servant, you now call a ship home.

Pick one of the following skills: Acrobatics, Climb, Knowledge (nature), Knowledge (geography), Swim, or Survival. You gain a +1 trait bonus on that skill, and that skill is always treated as a class skill for you.

Characters with this trait have likely been on the ship since it departed it’s original port.

Section 15: Copyright Notice

Serpent’s Skull Player’s Guide © 2010, Paizo Publishing, LLC; Author: Mark Moreland.

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