The naga aspirant follows the ancient beliefs and engages in the rituals of a druidic sect dedicated to the transcendence of her nagaji form through absolute devotion to nagas and naga gods. Through acting as a herald to the naga deities, the aspirant is rewarded with the ability to unlock her ultimate spirit form and become a true naga.
A naga aspirant has the following class features:
A naga aspirant gains a spiritual connection to the serpentine deities worshiped by the nagas. At 1st level, and each time she gains a druid level, she may add one of the following spells to her druid spell list.
This ability replaces spontaneous casting.
This ability replaces resist nature’s lure.
At 6th level, the naga aspirant can use her wild shape ability (gained at 4th level, as normal) to assume the form of a true naga. This effect functions in a similar manner to a shapechange spell with the following exception. The druid’s true naga form is unique, representing her personal evolution. When taking naga form, the nagaji’s body transforms into that of a large serpent, though she keeps her own head. The naga aspirant loses her limbs and her size increases by one category, granting her a +4 size bonus to Strength and Constitution, a –2 penalty to Dexterity, and a +2 enhancement bonus to her natural armor bonus. She gains a +10 enhancement bonus to land speed and a bite attack that deals 1d6 points of damage. She can cast verbal spells in this form, but cannot cast spells with other components without metamagic or feats such as Natural Spell.
This ability otherwise works like and replaces wild shape.
At 9th level and every four levels thereafter, a naga aspirant can choose one of the following abilities to enhance her naga form. Once chosen, this augmentation cannot be changed and always applies to her naga form. The caster level for these abilities is equal to her druid level, and unless otherwise stated, the DC is equal to 10 + 1/2 the druid’s class level + the druid’s Charisma bonus.
Poisonous Sting (Ex): The druid’s stinger becomes venomous. The naga form must have a tail stinger to take this ability. Sting—injury; save Fort DC 10 + 1/2 the druid’s class level + the druid’s Constitution modifier; frequency 1 round; effect sleep for 2d4 minutes; cure 1 save.
Spit Venom (Ex): The naga form can spit her venom up to 30 feet as a standard action. This is a ranged touch attack with no range increment. Any opponent hit by this attack must make a successful save (see above) to avoid the effect. The naga form must have a venomous bite to take this ability.
Swim (Ex): The naga form gains a swim speed equal to her base speed.
Venomous Bite (Ex): The naga form’s bite attack becomes poisonous. Bite—injury; save Fortitude DC 10 + 1/2 the druid’s class level + the druid’s Constitution modifier; frequency 1/round for 6 rounds; effect 1 Constitution damage, cure 1 save.
This ability replaces venom immunity, a thousand faces, and timeless body.
At 20th level, a naga aspirant metamorphoses into a unique naga. Her wild shape form becomes her natural form, though she can transform into her original nagaji shape at will. Her creature type permanently changes to aberration.
This ability replaces wildshape (at will).
Naga Aspirant (Druid; Nagaji)
Section 15: Copyright Notice – Pathfinder Roleplaying Game Advanced Race Guide
Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.