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Changelings

Random Changeling Starting Ages

Adulthood Intuitive1 Self-Taught2 Trained3
15 years +1d4 years
(16 - 19 years)
+1d6 years
(16 - 21 years)
+2d6 years
(17 - 27 years)

1 This category includes barbarians, oracles, rogues, and sorcerers.
2 This category includes bards, cavaliers, fighters, gunslingers, paladins, rangers, summoners, and witches.
3 This category includes alchemists, clerics, druids, inquisitors, magi, monks, and wizards.

Random Changeling Height and Weight

Base Height Height Modifier Base Weight Weight Modifier
4 ft. 2 in. +2d4 in.
(4 ft. 4 in. - 4 ft. 10 in.)
85 lbs. +(2d4×5 lbs.)
(95 - 125 lbs.)

Changelings are the offspring of hags and their lovers taken through magic or madness. Dropped off on doorsteps of prospective foster parents, changelings are raised by strangers. Typically tall, slender, dark haired, and attractive, changelings otherwise resemble their fathers' race. They are always female, and their mismatched colored eyes and abnormally pale skin hint at their true heritage. At puberty, changelings receive “the call,” a hypnotic spiritual voice that beckons them to travel and discover their true origins. Changelings who ignore this call choose their own destiny; those who heed it discover their “mother” and may come into great power by transforming into hags themselves.

Standard Racial Traits

  • Ability Score Racial Traits: Changelings are frail, but are clever and comely. They gain +2 Wisdom, +2 Charisma, –2 Constitution.
  • Size: Changelings are Medium creatures and have no bonuses or penalties due to their size.
  • Type: Changelings are humanoids with the changeling subtype.
  • Base Speed: Changelings have a base speed of 30 feet.
  • Languages: Changelings begin play speaking Common and the primary language of their host society. Changelings with high Intelligence scores can choose from the following: Aklo, Draconic, Dwarven, Elven, Giant, Gnoll, Goblin, and Orc.

Defense Racial Traits

Offense Racial Traits

  • Claws: Changelings' fingernails are hard and sharp, granting them two claw attacks (1d4 points of damage each).

Senses Racial Traits

  • Darkvision: Changelings see perfectly in the dark up to 60 feet.

Other Racial Traits

A changeling inherits one of the following racial traits, depending on her mother's hag type:

Alternate Racial Traits

The following alternate racial traits may be selected in place of one or more of the standard racial traits above. Consult your GM before selecting any of these new options.

Favored Class Options

The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.

  • Oracle Add +1/2 to the oracle's level for the purpose of determining the effects of the oracle's curse ability.
  • Rogue The rogue gains 1/6 of a new rogue talent.
  • Witch Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells.

Racial Archetype

The following racial archetype is available to changelings:

Racial Feats

The following feats are available to a changeling character who meets the prerequisites.