Swarm Fighter (Fighter; Kobold)

Kobolds know there’s strength in numbers, and they rarely send fewer than two kobolds out on patrol. This reliance on one another extends to combat tactics too— overwhelming numbers and tight quarters are the kobold fighter’s friends. Scuttling between the legs of friend and foe alike, the swarm fighter is an unshakable combatant.

The swarm fighter is an archetype of the fighter class available to kobolds.

Weapon and Armor Proficiency

A swarm fighter is proficient with all simple and martial weapons. She is proficient with light and medium armor, but not with shields.

Athletic Prowess (Ex)

A swarm fighter adds Acrobatics and Climb to her class skills, and gains a bonus on checks with these skills equal to 1/2 her swarm fighter level.

Mobility (Ex)

The swarm fighter gains Mobility as a bonus feat, even if she does not meet the prerequisites.

This replaces the bonus feat a fighter gains at first level, and can’t be replaced at a later level.

Safety in Numbers (Ex)

A swarm fighter benefits greatly from the proximity of her allies. She gains a morale bonus on saves against fear effects equal to the number of allies within 20 feet of her. This bonus can’t exceed half her level.

This ability replaces bravery.

Bonus Teamwork Feats (Ex)

At 2nd level and every 4 levels thereafter, the swarm fighter gains a bonus Teamwork Feat.

This ability replaces the bonus combat feats the fighter normally receives at those levels.

Bonus Feats (Ex)

At 4th level, and every 4 levels thereafter, the swarm fighter gains a bonus combat feat.

These are gained as with the fighter’s normal bonus feats class feature (but less frequently).

Share Space (Ex)

At 5th level, the swarm fighter can move into the space of another creature at least one size category larger than she is. She may end her movement in, and make attacks from, that space. She must succeed at the Acrobatics check for moving through an occupied square to move into a space occupied by an enemy. While sharing the space of another creature, she gains a +2 shield bonus to AC and a +1 circumstance bonus on Reflex saves.

This ability replaces weapon training 1.

Strike the Underbelly (Ex)

At 9th level, creatures with which the swarm fighter shares a space are denied their Dexterity bonus to Armor Class against the swam Fighter’s attacks.

This ability replaces weapon training 2.

Always Underfoot (Ex)

At 13th level, the swarm fighter gains Step Up as a bonus feat. A creature sharing a square with the swarm fighter is considered adjacent for the purposes of this feat. At 17th level, the swarm fighter gains Following Step as a bonus feat.

These abilities replace weapon training 3 and 4.

Soft Underbelly (Ex)

At 20th level, any attacks made against creatures with which the swarm fighter shares a space automatically confirm all critical threats.

This ability replaces weapon mastery.

Section 15: Copyright Notice

Pathfinder Player Companion: Kobolds of Golarion. © 2013 Paizo Publishing, LLC; Authors: Tork Shaw, Mat Smith, and Jerome Virnich.

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