In order to survive, the drow threw in their lot with demon lords. Thus, demon worship is common among the drow, and so are ranks of demonic apostles, who gain magical insight from their dark lords and crush their chaotic masters’ enemies by channeling demonic energy.
A demonic apostle has the following class features:
At 1st level, a demonic apostle can channel demonic energy to damage creatures of lawful and good alignment, or, at higher levels, bolster the abilities of chaotic evil allies. Channeling this energy causes a 30-foot-radius burst centered on the cleric. Creatures within the burst that are lawful or good take 1d6 points of damage, plus 1d6 points of damage for every two levels the cleric possesses beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from the channeled demonic energy receive a Fortitude save to halve the damage. The DC of this save is equal to 10 + 1/2 the demonic apostle’s level + the demonic apostle’s Charisma modifier. Lawful good creatures take a –2 penalty on this saving throw.
At 5th level, chaotic evil allies within the burst are affected as if targeted by a rage spell with a duration of 1 round.
At 9th level, lawful or good enemies are also sickened for 1d6 rounds if they fail their saving throw against the demonic channel. Channeling demonic energy is a standard action that does not provoke attacks of opportunity.
This ability replaces channel energy.
Demonic Apostle (Cleric; Drow)
Section 15: Copyright Notice – Pathfinder Roleplaying Game Advanced Race Guide
Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.