Farrealmer monks distrust the lawful monks of other realities. In their homeland, monks are deadly weaponmasters whose blades can cut through any foe.
A swordblade has the following class features:
A swordblade begins play with the ability to rage, as the barbarian class feature. At 11th level, he gains greater rage. At 17th level, he gains tireless rage, and at 20th level, he gains mighty rage.
This replaces flurry of blows, unarmed damage, and unarmed strike.
At 1st level, a swordblade gains Stunning Fist as a bonus feat. He can use his stunning fist with any melee weapon attack, even while raging.
This alters stunning fist and replaces the bonus feat gained at 1st level.
At 1st level, a swordblade’s land speed is faster than the norm for his race by +10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor, and not carrying a heavy load. Apply this bonus before modifying the swordblade’s speed because of any load carried or armor worn. This bonus stacks with any other bonuses to the swordblade’s land speed. At 3rd level, and every 3 levels thereafter, the swordblade’s speed increases by an additional 10 ft., to a maximum of +70 ft. at 18th level.
This alters fast movement and changes the level at which it is first gained.
This replaces the bonus feats gained at the listed levels.
A swordblade’s ki strike affects any melee weapon he wields. By spending 1 point from his ki pool, he can do one of the following:
- Make one additional attack at his highest attack bonus while raging, or
- Increase his speed by 20 feet for 1 round, or
- Give himself a +4 dodge bonus to AC for 1 round.
- Each of these powers is activated as a swift action.
This ability alters ki pool.