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Pacifist (Noral)

Nothing will turn a confrontation from a disagreement to an outright brawl like someone dying. Pacifists are focused on keeping people alive, softening blows to allow peacekeepers a chance to bring the combatants back to the negotiating table.

Vitalist Method

The pacifist must choose the guardian or intercessor method.

Touch of Pacifism (Su)

Pacifists focus on keeping people alive, rather than hurting their enemies, even turning enemies’ and allies’ attacks into subduing strikes. At 3rd level, the pacifist can as a standard action make a touch attack against a creature. The attack deals a number of nonlethal hit points of damage equal to the pacifist’s vitalist level + his Wisdom modifier + 3. In addition, the target creature’s next attack that deals hit point damage instead deals nonlethal damage and the next attack against the target creature that deals hit point damage instead deals nonlethal damage. This effect lasts for a number of rounds equal to the pacifist’s Wisdom modifier. This ability can only be used on creature’s with a Constitution score. At 7th level, the pacifist can use this ability as a ranged touch attack with a range of 30 feet.

This ability replaces steal health.

Let’s Talk (Ex)

At 5th level, a pacifist can as a standard action make a Diplomacy check against an enemy with an Intelligence of 1 or higher (DC 10 + 1/2 the target’s hit dice + the target’s Wisdom modifier) to convince the enemy to talk instead of fight. If the Diplomacy check was successful, the target’s starting attitude is improved by one step. Should the target choose to fight anyway and the Diplomacy check successfully improved the target’s starting attitude, the target is shaken for a number of rounds equal to the pacifist’s Wisdom modifier. This ability can be used a number of times per day equal to 3 + the pacifist’s Wisdom modifier.

This ability replaces request aid.

Lessen Wounds (Su)

At 8th level, the pacifist can as an immediate action expend his psionic focus to convert an amount of lethal damage equal to double his class level from one member of his collective into nonlethal damage of an equal amount.

This ability replaces swift aid.

Section 15: Copyright Notice

Ultimate Psionics. Copyright 2013, Dreamscarred Press; Authors: Andreas Rönnqvist and Jeremy Smith