Talisman crafters specialize in the creation of seals, constructing master talismans to use as implements and inscribing wards with esoteric geometry.
The talisman crafter doesn’t gain normal implements; rather, after refreshing her mental focus, she spends 1 hour crafting a number of small master talismans out of cast metal, parchment, wax, or wood, inscribing them with esoteric seals and investing them with power to serve as her implements for casting occultist spells of the schools she knows. The talisman crafter selects schools as normal (two at 1st level and an additional one at 2nd level and every 4 occultist levels thereafter). She creates one master talisman for each implement school she knows, unless she selected that implement school multiple times, in which case she needs one master talisman per time she has selected that school. The talisman crafter splits her mental focus among the schools she knows and generic focus as normal.
This ability alters implements.
At 2nd level, a talisman crafter can inscribe spellbound talismans in addition to her master talismans, infusing small tokens she crafts with psychic spells she knows that normally affect one or more target creatures (but not spells that target the caster, spells that affect an area, spells that create effects, or other such spells).
When the occultist infuses a talisman with one of her spells, she expends the spell slot just as if she had cast the spell and expends any material components necessary. The talisman crafter can hurl this prepared talisman as a standard action that provokes an attack of opportunity and that requires the same thought and emotion components as the original spell. Even if she can normally throw objects without provoking an attack of opportunity, throwing a talisman still provokes an attack of opportunity unless she also succeeds at a concentration check to cast defensively. The thrown talisman has a range of 20 feet, and the occultist must succeed at a ranged touch attack to hit her target. If she hits the target, the spell affects it normally, and the creature receives the normal saving throw (if any) against the spell effect. This allows the talisman crafter to deliver touch spells at range through the spellbound talisman. Alternatively, the talisman crafter can touch the talisman to a target creature as a melee touch attack (for a willing target, she automatically hits); this attack doesn’t provoke an attack of opportunity as long as she succeeds at a concentration check to cast defensively. If an inscribed talisman’s spell would normally target more than one creature, its DC increases by 2.
Only a talisman crafter can activate her spellbound talismans. Once created, a spellbound talisman remains potent until the next time the talisman crafter regains spell slots before losing its magic. Inscribing a spellbound talisman in this manner takes 1 minute of work.
This ability replaces magic item skill and object reading.
At 4th level, a talisman crafter can expend 1 point of generic mental focus to create a spellbound talisman that anyone can activate. As long as the spellbound talisman exists, it continues to occupy one of the occultist’s spell slots, but can be used by another creature to trigger its effects.
Whoever triggers the effect, a shared talisman does not require thought or emotion components, and it doesn’t provoke attacks of opportunity for casting a spell (though it still does so as normal if thrown).
This ability replaces shift focus.
At 5th level, a talisman crafter can inscribe a warding seal, infusing an inscribed glyph with psychic energy. Inscribing the seal follows the rules for drawing magic circles, takes 1 minute, and requires the occultist to expend 1 point of mental focus (either generic focus or focus from any one of her implements). As a full-round action that provokes attacks of opportunity, the talisman crafter expends 1 point of mental focus to scribe a special seal, infusing the glyph with a psychic spell she knows that affects one or more creatures and expending the spell slot just as if she had cast the spell. This seal holds the spell energy in check until it’s triggered by conditions set forth when the seal is crafted or until the occultist refreshes her mental focus. The seal functions as the spell glyph option of the glyph of warding spell. At 17th level, the talisman crafter’s fast circles ability applies to her warding seals, and she treats the ability as the greater spell glyph option of the greater glyph of warding spell.
This ability replaces aura sight and the focus powers normally gained at 5th and 17th levels.
Pathfinder Roleplaying Game Horror Adventures © 2016, Paizo Inc.; Authors: John Bennett, Clinton J. Boomer, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Jim Groves, Steven Helt, Thurston Hillman, Eric Hindley, Brandon Hodge, Mikko Kallio, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, F. Wesley Schneider, David Schwartz, Mark Seifter, and Linda Zayas-Palmer.